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MILESTONE - A Playable Demo
The entire team has been working hard to bring a first set of major game elements. And so, here it is. Check out the video below to see...
Dihlon Luther
Oct 28, 20211 min read

UI - Beginning A Visual Motif
All great puzzle games have undeniable motifs that keep players grounded as they try to solve the problem in front of them. Anyone who's...
Dihlon Luther
Oct 26, 20211 min read

The Possession System - Laying the Foundations
So, what is the Possession system you may ask? Glad you did. In our [yet untitled] game, a core mechanic is this element of possession....
Dihlon Luther
Oct 12, 20212 min read


The Initial Prototype
After solidifying our concept, it became important to implement the core gameplay ideas. For us, that meant we wanted three things: Basic...
Dihlon Luther
Oct 12, 20211 min read

Getting Started...
-by Dihlon Luther Since we're already up and rolling, I figured I'd catch you up on the first couple weeks. WEEK ONE It began with an...
Dihlon Luther
Oct 4, 20212 min read
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