Art fundamentals
Hey folks, so for our game we decided to focus on using previously made assets using Epic's Infinity Blade Props, as well as Infuse Studio's Medieval Dungeon pack. The general feel of our game will have the player explore forgotten tombs filled with ancient traps and forgotten treasures. Our plan is to have lots of muted colors, such as stone bricks and plaster walls with flickering torches and diminished candlelight. Our game will eventually explore into more elaborate designs, but ultimately the game will focus on reusing existing assets in unique and fun ways.
Here are a few examples of some of our early screenshots of our first prototype:
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